Image promptdivination trap-sense, pulse of pale light rippling outward through a chamber, hidden mechanisms and warded surfaces answering with faint glowing warning sigils in the air, caster sweeping a hand with searching glowing eyes, spectral detection glimmer revealing peril, shadowed ruin, atmospheric wide shot, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition
Level 2DivinationClericDruidRanger

Level 2 DivinationCleric, Druid, Ranger

  • Casting Time: Action
  • Range: 120 feet
  • Components: V, S
  • Duration: Instantaneous

You sense any trap within range that is within line of sight. A trap, for the purpose of this spell, includes any object or mechanism that was created to cause damage or other danger. Thus, the spell would sense the or spell or a mechanical pit trap, but it wouldn’t reveal a natural weakness in the floor, an unstable ceiling, or a hidden sinkhole. This spell reveals that a trap is present but not its location. You do learn the general nature of the danger posed by a trap you sense.