Image promptevocation fire sword, curved scimitar of roaring orange-red flame ignited in the caster's grip, trailing embers and heat-shimmer, crackling flaring fiery blade raining molten sparks, flame-wreathed fist at the hilt, face underlit by the blaze, bright firelight pool, surrounding dark, dynamic heroic shot, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition
Level 2EvocationDruidSorcerer

Level 2 EvocationDruid, Sorcerer

  • Casting Time: Bonus Action
  • Range: Self
  • Components: V, S, M (a sumac leaf)
  • Duration: Concentration, up to 10 minutes

You evoke a fiery blade in your free hand. The blade is similar in size and shape to a scimitar, and it lasts for the duration. If you let go of the blade, it disappears, but you can evoke it again as a Bonus Action. As a Magic action, you can make a melee spell attack with the fiery blade. On a hit, the target takes Fire damage equal to 3d6 plus your spellcasting ability modifier. The flaming blade sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.

Using a Higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 2.