Image promptwarlock laying a curse on a distant creature, sickly green-black necrotic brand flaring over the target and sinking in like a spreading stain, floating hex-sigil of decayed light above the marked foe, corruption threads tethering victim to caster, promise of extra necrotic rot, warlock clutching a petrified newt eye in one fist and pointing with the other, dark syllables and pact-shadow at the fingertips, withered green pulsing glow, somber cinematic composition, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition
Level 1EnchantmentWarlock

Level 1 Enchantment

  • Casting Time: Bonus Action
  • Range: 90 feet
  • Components: V, S, M (the petrified eye of a newt)
  • Duration: Concentration, up to 1 hour

You place a curse on a creature that you can see within range. Until the spell ends, you deal an extra 1d6 Necrotic damage to the target whenever you hit it with an attack roll. Also, choose one ability when you cast the spell. The target has Disadvantage on ability checks made with the chosen ability. If the target drops to 0 Hit Points before this spell ends, you can take a Bonus Action on a later turn to curse a new creature. Your Concentration can last longer with a spell slot of level 2 (up to 4 hours), 3–4 (up to 8 hours), or 5+ (24 hours).

Using a Higher-Level Spell Slot.