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Image prompthand clamped on a victim erupting with sickly green-black necrotic energy, flesh withering and blackening under the grip, coiling threads of decay vapor, grey cold veins spreading, cleric eyes burning cold, palm driven forward channeling grave-rot, brutal close-up, sickly necrotic glow the only light, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic compositionLevel 1NecromancyCleric
Level 1 Necromancy
- Casting Time: Action
- Range: Touch
- Components: V, S
- Duration: Instantaneous
A creature you touch makes a Constitution saving throw, taking 2d10 Necrotic damage on a failed save or half as much damage on a successful one.
Using a Higher-Level Spell Slot. The damage increases by 1d10 for each spell slot level above 1.