Image promptseething twenty-foot sphere of swarming locusts, droning black-brown cloud of churning chitin and wings obscuring the light, figures flailing as the swarm tears at them, whirling vortex of dark insect bodies, caster arms outflung, devouring living storm, chaotic wide shot, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition
Level 5ConjurationClericDruidSorcerer

Level 5 ConjurationCleric, Druid, Sorcerer

  • Casting Time: Action
  • Range: 300 feet
  • Components: V, S, M (a locust)
  • Duration: Concentration, up to 10 minutes

Swarming locusts fill a 20-foot-radius Sphere centered on a point you choose within range. The Sphere remains for the duration, and its area is Lightly Obscured and Difficult Terrain. When the swarm appears, each creature in it makes a Constitution saving throw, taking 4d10 Piercing damage on a failed save or half as much damage on a successful one. A creature also makes this save when it enters the spell’s area for the first time on a turn or ends its turn there. A creature makes this save only once per turn.

Using a Higher-Level Spell Slot. The damage increases by 1d10 for each spell slot level above 5.