Image promptplain weapon transmuted magical, pale-blue runic sheen crawling along the blade, enchant-sigils igniting edge to point, keen aura clinging to the cutting edge, arcane sparks dripping from the tip, caster's steady two-handed grip, forge-dark gloom, dramatic close weapon shot, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition
Level 2TransmutationPaladinRangerSorcererWizard

Level 2 TransmutationPaladin, Ranger, Sorcerer, Wizard

  • Casting Time: Bonus Action
  • Range: Touch
  • Components: V, S
  • Duration: 1 hour

You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls. The spell ends early if you cast it again.

Using a Higher-Level Spell Slot. The bonus increases to +2 with a level 3–5 spell slot. The bonus increases to +3 with a level 6+ spell slot.