Image promptsmall flickering phantom image, translucent dreamlike object wavering at the edges, tell-tale shimmer of unreality, no true shadow, caster working a scrap of fleece, eyes fixed on the illusion, ghostly deceiving apparition, shadowed air, uncanny atmospheric shot, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition
CantripIllusionBardSorcererWarlockWizard

Cantrip IllusionBard, Sorcerer, Warlock, Wizard

  • Casting Time: Action
  • Range: 30 feet
  • Components: S, M (a bit of fleece)
  • Duration: 1 minute

You create a sound or an image of an object within range that lasts for the duration. See the descriptions below for the effects of each. The illusion ends if you cast this spell again. If a creature takes a Study action to examine the sound or image, the creature can determine that it is an illusion with a successful Intelligence (Investigation) check against your spell save DC. If a creature discerns the illusion for what it is, the illusion becomes faint to the creature. If you create a sound, its volume can range from a whisper to a scream. It can be your voice, someone else’s voice, a lion’s roar, a beating of drums, or any other sound you choose. The sound continues unabated throughout the duration, or you can make discrete sounds at different times before the spell ends. If you create an image of an object—such as a chair, muddy footprints, or a small chest—it must be no larger than a 5-foot Cube. The image can’t create sound, light, smell, or any other sensory effect. Physical interaction with the image reveals it to be an illusion, since things can pass through it.

Sound.

Image.