Image promptkneeling caster thrusting an open hand at the earth, swelling green transmutation wave radiating across a vast circle, vines brambles and roots erupting and thickening into impassable overgrowth, leaves unfurling in fast-forward, verdant glow pulsing from the palm, wild surging vegetation, wide dramatic shot, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition
Level 3TransmutationBardDruidRanger

Level 3 TransmutationBard, Druid, Ranger

  • Casting Time: Action (Overgrowth) or
  • Range: 150 feet
  • Components: V, S
  • Duration: Instantaneous

8 hours (Enrichment) This spell channels vitality into plants. The casting time you use determines whether the spell has the Overgrowth or the Enrichment effect below. Choose a point within range. All normal plants in a 100-foot-radius Sphere centered on that point become thick and overgrown. A creature moving through that area must spend 4 feet of movement for every 1 foot it moves. You can exclude one or more areas of any size within the spell’s area from being affected. All plants in a half-mile radius centered on a point within range become enriched for 365 days. The plants yield twice the normal amount of food when harvested. They can benefit from only one per year.

Overgrowth.

Enrichment.