Image promptcleric with outspread arms beneath a descending gold-white column of sacred healing light, radiant motes settling like grace-embers on a huddle of wounded allies, warm gold threads weaving figure to figure, mending flesh, somber hand-wrought holiness, fragile warmth in gloom, wide devotional shot, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition
Level 2AbjurationClericPaladin
Level 2 Abjuration — Cleric, Paladin
Casting Time: 10 minutes
Range: 30 feet
Components: V
Duration: Instantaneous
Up to five creatures of your choice who remain within range for the spell’s entire casting gain the benefits of a Short Rest and also regain 2d8 Hit Points. A creature can’t be affected by this spell again until that creature finishes a Long Rest.
Using a Higher-Level Spell Slot. The healing increases by 1d8 for each spell slot level above 2.