Image promptcaster holding a shining diamond dissolving into a cascade of golden-white life-light over a pale corpse, light pouring down to close mortal wounds, warmth flushing back into dead flesh, radiant glow gathering at the chest, breath and color returning, lost body parts reforming, caster kneeling drained in solemn invocation, grave sacred miracle of return, reverent shot, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition
Level 7NecromancyBardCleric

Level 7 NecromancyBard, Cleric

  • Casting Time: 1 hour
  • Range: Touch
  • Components: V, S, M (a diamond worth 1,000+ GP,
  • Duration: Instantaneous

which the spell consumes) With a touch, you revive a dead creature that has been dead for no more than a century, didn’t die of old age, and wasn’t Undead when it died. The creature returns to life with all its Hit Points. This spell also neutralizes any poisons that affected the creature at the time of death. This spell closes all mortal wounds and restores any missing body parts. Coming back from the dead is an ordeal. The target takes a −4 penalty to D20 Tests. Every time the target finishes a Long Rest, the penalty is reduced by 1 until it becomes 0. Casting this spell to revive a creature that has been dead for 365 days or longer taxes you. Until you finish a Long Rest, you can’t cast spells again, and you have Disadvantage on D20 Tests.