Image promptwilling figure fading from sight beneath a wizard's touch, form dissolving into shimmering transmutation-light, sinking into suspended animation with slack still features, swirling gem-dust motes sealing it invisible, caster's hand on the vanishing shape, threads of hushing radiance winding it into stasis, faint silent glow, deep concealing shadow, quiet mystical shot, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition
Level 7TransmutationWizard

Level 7 Transmutation

  • Casting Time: Action
  • Range: Touch
  • Components: V, S, M (gem dust worth 5,000+ GP,
  • Duration: Until dispelled

which the spell consumes) With a touch, you magically sequester an object or a willing creature. For the duration, the target has the Invisible condition and can’t be targeted by Divination spells, detected by magic, or viewed remotely with magic. If the target is a creature, it enters a state of suspended animation; it has the Unconscious condition, doesn’t age, and doesn’t need food, water, or air. You can set a condition for the spell to end early. The condition can be anything you choose, but it must occur or be visible within 1 mile of the target. Examples include “after 1,000 years” or “when the tarrasque awakens.” This spell also ends if the target takes any damage.