Image promptcaster sweeping an arm skyward, towering cylinder of driving sleet and freezing rain crashing down in a wide radius, churning grey-white ice-and-slush column, pale blue-white cold energy swirling, figures slipping and toppling on ice-slicked ground, doused flames, conjured tempest pillar, wide stormy shot, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition
Level 3ConjurationDruidSorcererWizard

Level 3 ConjurationDruid, Sorcerer, Wizard

  • Casting Time: Action
  • Range: 150 feet
  • Components: V, S, M (a miniature umbrella)
  • Duration: Concentration, up to 1 minute

Until the spell ends, sleet falls in a 40-foot-tall, 20-foot-radius Cylinder centered on a point you choose within range. The area is Heavily Obscured, and exposed flames in the area are doused. Ground in the Cylinder is Difficult Terrain. When a creature enters the Cylinder for the first time on a turn or starts its turn there, it must succeed on a Dexterity saving throw or have the Prone condition and lose Concentration.