Image promptraw sorcerous energy lancing from an open palm as a single searing long-range bolt, element-shifting color of acid green frost-pale fiery orange crackling lightning poison magenta or thunder, mote of raw evocation power blooming into a violent burst on impact with cascading extra flares, sorcerer thrusting an open hand forward with arm wreathed in the chosen element and power flickering along the veins, hot streak carved through somber gloom, dynamic cinematic shot, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition
CantripEvocationSorcerer

Cantrip Evocation

  • Casting Time: Action
  • Range: 120 feet
  • Duration: Instantaneous

You cast sorcerous energy at one creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d8 damage of a type you choose: Acid, Cold, Fire, Lightning, Poison, Psychic, or Thunder. If you roll an 8 on a d8 for this spell, you can roll another d8, and add it to the damage. When you cast this spell, the maximum number of these d8s you can add to the spell’s damage equals your spellcasting ability modifier.

Cantrip Upgrade. The damage increases by 1d8 when you reach levels 5 (2d8), 11 (3d8), and 17 (4d8).