Image promptsearing lance of golden-white radiant sunlight, straight beam carving a line through darkness, blinding scorch, brilliant mote of captured sun hovering above the caster's head, sacred daylight beating back shadow, victims reeling blinded, caster arm thrust forward glowing, dust smoldering in the beam's wake, gold-white glare, holy and ferocious, cinematic wide shot, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition
Level 6EvocationClericDruidSorcererWizard

Level 6 EvocationCleric, Druid, Sorcerer, Wizard

  • Casting Time: Action
  • Range: Self
  • Components: V, S, M (a magnifying glass)
  • Duration: Concentration, up to 1 minute

You launch a sunbeam in a 5-foot-wide, 60-foot-long Line. Each creature in the Line makes a Constitution saving throw. On a failed save, a creature takes 6d8 Radiant damage and has the Blinded condition until the start of your next turn. On a successful save, it takes half as much damage only. Until the spell ends, you can take a Magic action to create a new Line of radiance. For the duration, a mote of brilliant radiance shines above you. It sheds Bright Light in a 30-foot radius and Dim Light for an additional 30 feet. This light is sunlight.