Image promptcaster flicking a cork, faint teal transmutation shimmer spreading beneath companions' feet, water surface firming into a taut glassy skin bearing their weight, ripples of pale energy fanning from each footfall, figures striding across water as on solid ground, luminous membrane atop dark water, surface-walking magic, atmospheric shot, dark fantasy, grimdark, painterly digital art, dramatic chiaroscuro lighting, muted desaturated palette with corrupted-crimson accents, weathered post-Cataclysm atmosphere, intricate high detail, cinematic composition
Level 3TransmutationClericDruidRangerSorcerer

Level 3 TransmutationCleric, Druid, Ranger, Sorcerer

  • Casting Time: Action or Ritual
  • Range: 30 feet
  • Components: V, S, M (a piece of cork)
  • Duration: 1 hour

This spell grants the ability to move across any liquid surface—such as water, acid, mud, snow, quicksand, or lava—as if it were harmless solid ground (creatures crossing molten lava can still take damage from the heat). Up to ten willing creatures of your choice within range gain this ability for the duration. An affected target must take a Bonus Action to pass from the liquid’s surface into the liquid itself and vice versa, but if the target falls into the liquid, the target passes through the surface into the liquid below.